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A Tangible Future: Climate Change Education Using Physical Computing-based Design Provocation

NAFA Campus 1, Towerblock Room 6-14 (PC)

Environmental education about climate change and adaptation strategies do not have reliable behavioural effects due to the topic’s distance from immediate concerns and reliance on understanding negative consequences that are tangibly felt. To show students how climate futures can be made tangible, we designed a curriculum that creates scenarios for building interactions that express climate… Read More »A Tangible Future: Climate Change Education Using Physical Computing-based Design Provocation

Magic in the classroom: Labor, Delight, and A.I.

NAFA Campus 1, Towerblock Room 6-14 (PC)

Note: Session time is listed in BST. Check your local time zone. Generative A.I. apps have embraced ✨sparkles✨ and references to magic in their branding and user interfaces. The idea of magic has long been entangled with technology and the arts. Are massive neural networks “indistinguishable from magic,” to quote Arthur C. Clarke, making creative… Read More »Magic in the classroom: Labor, Delight, and A.I.

Inclusive Art Critique

NAFA Campus 1, Towerblock Room 5-36 (SU)

Note: Session time is listed in BST. Check your local time zone. Art critique has long been a central practice in the art and design world, serving as a means for artists and designers to receive feedback on their work and for critics to analyze and evaluate. However, traditional art critiquing methods have often been exclusive, biased, and Eurocentric.… Read More »Inclusive Art Critique