Join us for a welcome to DEL 2024 from Jerry Soo Tah Keng (Vice President (Academic) & Provost, Nanyang Academy for Fine Arts). About Jerry: Recipient of the Merit Award for the Singapore Furniture Industries Council Furniture Design Competition in 2000, Jerry Soo, a multi-disciplinary designer, has a wealth of experience working in the building,… Read More »Welcome to DEL 2024
DEL 2024 Day 1
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13 events,
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Title: Fashion Futures: Design-Led STEM and blended learning for creative innovation Conventional learning and teaching methods are often based on linear thinking following systematic progression. In contrast, design processes are reflective with considerations from multiple perspectives. Design-led STEM curriculum merges creative practice with technological knowledge to foster adaptive problem-solving skills pertinent to real-world challenges. This… Read More »Opening keynote
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This session explores the transformative journey of a large photography course towards an asynchronous learning mode, showcasing a shift in creative education pedagogy. It explores the adaptability and engagement of students in a predominantly digital learning environment, highlighting the course's evolution from traditional methodologies to a flexible, student-centred approach. By presenting the challenges, strategies for… Read More »Reimagining Creative Education: A Case Study of Transforming a Photography Course to an Asynchronous Learning Mode
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This case studies look into enhancing blended learning within the context of General Studies at the Faculty of Art & Design. The objective is to raise passing rates above 85%, adopting Kolb’s experiential learning cycle, with Canvas quizzes as strategies to simplify the submission process, enhancing engagement, and streamlining grading and performance tracking. The application… Read More »Improving Blended Learning with online performance statistics.
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Media and content creation classes are available at most higher learning institutes, with assessments and final projects leading to a barrage of student films, ranging from short fiction dramas to feature documentaries. However many of these film projects end up being simply technical exercises and are limited in future use. What if these student film… Read More »Social Documentary Student Film Projects as a Voice for the Under-presented and Vulnerable Groups
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In the ever-changing landscape of technology, young generations navigate the complexities of a technological world; hence, it is imperative that we, the educators, understand the conditions that foster enriched learning environments that are truly diverse, equitable, and inclusive. As new technologies emerge—such as Mix Reality, the Metaverse, and AI—we must rethink the educational paradigm; however,… Read More »Osmotic Sensoria – a Neurodiverse Learning Space: Cognitive Flexibility through Guided Play
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An increasingly alienating 21st century has been exacerbating the fragmentation of values, with cultural capitalism eroding the critical power of art. To disrupt this vicious economy of credit (cf. institutional accreditation), debt (cf. psychosomatic indebtedness), and equity (cf. moral validation), let’s make time to consider what can be shared, shouldered, and sustained in common. This… Read More »Beyond Survival: Tactile Technologies and Tentacular Thinking in A Thriving Digital
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This paper explores the creative potential of using computational graphic art and artificial intelligence (AI) to generate data-driven self-portraits that reveal insights about the individual and the broader human experience. Through the "Data Self-Portrait" project, we examine how students collaborate with AI assistants like ChatGPT to not only collect, analyse, and visualise personal data but… Read More »Data Self-Portrait: Representing Self and Others Through Computational Graphic Art with AI Collaboration
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AI in Education has been a growing hot topic over the past several years. But how do you learn to navigate it in a sector where original thinking and creation is key to success? In this session, we’ll explore and discuss a case study about the creation and development of an asynchronous course designed for… Read More »AI for Educators: Creating and curating an open-access asynchronous course
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Digital learning is an important way for students to learn alongside in-person sessions, but students can be reluctant to participate in digital learning environments. Asynchronous learning can be key to inclusive, flexible, accessible teaching, supporting peer to peer interactions and reinforcing learning. To explore student engagement in digital learning this case study presents the development… Read More »Activating Digital Learning: A Case Study of an Interactive Pre-sessional Online Module
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Today’s UI design landscape is rich in ever-evolving visual sensibilities and considerations for emerging designers. Amidst the backdrop of visual appropriation juxtaposed against established design norms propagated by Big Tech, young designers are discovering an unexpected sense of solace and assurance in Brutalism. But what makes Brutalism so appealing, and why are so many digital… Read More »Decoding Brutalism in UI Design: Trend or Timeless? Exploring its Pedagogical Significance, Appeal and Application.
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Educators in higher education (HE) are at an important moment of time to re-consider the affordances of blended learning (BL) following the covid-19 pandemic. One way to consider BL is by using the RASE pedagogical model. RASE is “a practical, evidenced-based learning design model with applications of technology to improve student learning outcomes and satisfaction”… Read More »RAiSE your inclusivity game – extending the RASE pedagogical model with inclusive practice |
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