DEL Conference

Pedagogy in public: virtual interfaces as the new agora
2023-09-22 14:10 - 14:40 (Europe/London) | NAFA Campus 1, Towerblock Room 6-14 (PC)
Note: Session time is listed in BST. Check your local time zone.
During the pandemic, platforms like Minecraft and Instagram became complex spaces for both play and pedagogy. Discourse tends to focus on interaction and the ability to communicate to broad audiences; however, they have also enabled a shift of pedagogy out of private institutional spaces and into the public realm. I argue that these spaces function as a new iteration of the ancient Athenian agora, where philosophers like Socrates and Aristotle famously met with students in the public marketplace. In public space, these teachings cannot be confined to the student and teacher—instead, teaching and learning are opened up to the flow of daily life and passers by, who may choose to participate in, or disrupt, the proceedings.
Presenter: Melanie Wilmink, Banting Postdoctoral Researcher (Yonsei University)
Session type: Case Study

Undoing Algorithmic Teaching Topographies
2023-09-22 14:10 - 15:10 (Europe/London) | NAFA Campus 1, Towerblock Room 5-36 (SU)
Note: Session time is listed in BST. Check your local time zone.
Reversing gravitational pulls of in-person teaching toward multidirectional fluid teaching topographies of embodied texture-mapped immersive learning environments, we sought to undo the finite sequence of rigorous instructions inherent in most algorithmic learning environments. Rather than hoping new tech tools will dismantle the entrenched normative of the patriarchal house, students build experiential knowledge together with emphasis on lived experiences that raise questions about dominant narratives surrounding gender, sexuality, home, family, and belonging.
Presenter:

Karen Keifer-Boyd, Professor of Art Education & Women’s, Gender, and Sexuality Studies (Penn State)
Maggie-Rose Condit-Summerson, Doctoral Candidate (Penn State)
John Summerson, Animation Director and Educator (Penn State)

Session type: Panel

Generative Machine Learning as a Speculative Design Toolkit for Climate Education
2023-09-22 14:40 - 15:10 (Europe/London) | NAFA Campus 1, Towerblock Room 6-14 (PC)
Note: Session time is listed in BST. Check your local time zone.
Teaching climate change outcomes can be difficult due to deeply ingrained political viewpoints. Education can often evolve into debates instead of providing information. Instead, process-based methods like storytelling and games can promote climate education by motivating students to engage in speculative future scenario imagining. This work describes a workshop applying generative machine learning tools to allow students to imagine future climate scenarios and come up with potential solution to climate crises. Participants used Stable Diffusion and Midjourney to envision climate futures, and ChatGPT to suggest climate solutions. This approach uses AI as a speculative design tool to promote engagement for future climate thinking.
Presenter: Ray LC, Assistant Professor (City University of Hong Kong)
Session type: Case Study

Researching AI Generative Platforms with Human Computation: A Method
2023-09-22 15:20 - 16:20 (Europe/London) | NAFA Campus 1, Towerblock Room 5-36 (SU)
Note: Session time is listed in BST. Check your local time zone.
Developing methods to conduct research in the fast evolving field of AI generative platforms may become an arms race of machine learning which may possibly lose the essence of qualitative forms of knowing and perceiving nuanced relationships. This DYO session is intended to demonstrate and reflect on a new method for gathering data using group settings and human computation.
Presenter: Dr. Aaron Knochel, Associate Professor of Art Education (Penn State)
Session type: DYO

Open spaces: Designing a culture of sharing in creative online environments
2023-09-22 15:20 - 16:20 (Europe/London) | NAFA Campus 1, Towerblock Room 6-14 (PC)
Note: Session time is listed in BST. Check your local time zone.
Creative education needs ways to explore ideas dynamically that encourage learning communities’ development in a studio environment. In the standard (design) studio model, in-person (IP) learning fosters a culture of sharing (CoS) as students and faculty engage in a multi-direction dialog via desk crits, class pinups, and final reviews. The OL studio, however, doesn’t share this opportunity. The class and pedagogy are designed to maintain visual and curricular consistency, hindering dynamic conversations and tangential explorations that IP students enjoy. In turn, this creates an inequitable learning experience. This discussion workshop will explore ways online creative pedagogy might be redesigned to encourage CoSs.
Presenter: Samantha Perkins, Clinical Professor + Assistant Director of Learner Experience and Learning Enterprise (Arizona State University)
Session type: DYO

Teaching AI as a Creative Medium to Interdisciplinary Art and Design Students
2023-09-22 16:20 - 16:50 (Europe/London) | NAFA Campus 1, Towerblock Room 6-14 (PC)
Note: Session time is listed in BST. Check your local time zone.
Is artificial intelligence (AI) making students less creative? Educators are debating the roles of AI in the classroom as students embrace generative tools like ChatGPT and Midjourney. In this session, the presenters will share their pedagogical experience on how they integrated this new technology into the classroom while it was emerging week by week. They will argue for the importance of interrogation of the tools. Having a basic understanding of how the databases are built allowed the students to comprehend their inherent bias and misinformation. Iterative in-class design critiques helped them reflect upon the derivative nature of AI-generated work and how these tools redefine what it means to be creative.
Presenters:

Jeongki Lim, Assistant Professor (Parsons School of Design, The New School)
Mark Randall, Associate Dean of School of Design Strategies (Parsons School of Design, The New School)

Session type: Case Study

Collective world-building workshop: Dis/embodied audio- visual collage
2023-09-22 16:20 - 16:50 (Europe/London) | NAFA Campus 1, Towerblock Room 5-36 (SU)
Note: Session time is listed in BST. Check your local time zone.
This DYO session will present The Community Game Development Toolkit, a set of tools that make it easy and fun for students, artists, activists and community members to create their own visually rich, interactive 3D environments and story-based games without the use of coding or other specialized game-design skills. Building on the popular 3D game design engine Unity, the Toolkit provides intuitive tools for diverse communities to represent their own traditions, rituals and heritages through interactive, visual storytelling. During the session, participants will work together to collaboratively produce a 3D scene using photos, sketches, recorded audio and 2D and 3D scan-based materials.
Presenter: Daniel Lichtman, Visiting Assistant Professor of Digital Studies (Stockton University)
Session type: DYO

Shaping Inclusive Futures of Immersive Technology: Interdisciplinary Collaborative Design for People with Disabilities
2023-09-22 17:30 - 18:00 (Europe/London) | NAFA Campus 1, Towerblock Room 6-14 (PC)
Note: Session time is listed in BST. Check your local time zone.
Immersive technology has the potential to transform digital education and support people with disabilities, but limitations can prevent many users from accessing these technologies. Our presentation will showcase collaborative immersive projects implemented through the Innovation X program. Students from arts, engineering, special education, and the Aggie ACHIEVE program worked together over two semesters to create projects that explored opportunities for people with disabilities. Our case study aims to promote inclusive design practices that empower people with disabilities to engage with immersive technology, while also helping students become more inclusive and collaborative individuals in the design process.
Presenters:

Jinsil Seo, Associate Professor (Texas A&M University)
Caleb Kicklighter, Instructional Assistant Professor (Texas A&M University)
Paule Taele, Instructional Assistant Professor (Texas A&M University)

Session type: Case Study

Teaching Realities Across New Spaces: AI in the Digitally Engaged Design Classroom
2023-09-22 17:30 - 18:30 (Europe/London) | NAFA Campus 1, Towerblock Room 5-36 (SU)
Note: Session time is listed in BST. Check your local time zone.
AI is rapidly transforming the way we teach and learn. The use of AI-powered technologies has unleashed exciting new opportunities and challenges for educators, students, and institutions. This panel discussion will present teaching realities across these new spaces using AI as an integrated design process in the classroom. Panelist will present student product design and experimental typography case studies from 100% online undergraduate and graduate design classes during the spring 2023 semester. The panel discussion will demonstrate how AI is used in the classroom to enhance the teaching and learning experiences, as well as the challenges faced by educators and students implementing these new innovative technologies.
Presenters:

William Culpepper, Online Director (Academy of Art University)
Antonio Baja, Director, School of Industrial Design (Academy of Art University)
Kathryn Morgan, Adjunct Professor, School of Graphic Design (Academy of Art University)
Jason Mitchell, Adjunct Professor, School of Graphic Design (Academy of Art University)

Session type: Panel

The creative revolution is live: How the unicorns are breaking boldly to be seen using design and technology
2023-09-22 18:00 - 18:30 (Europe/London) | NAFA Campus 1, Towerblock Room 6-14 (PC)
Note: Session time is listed in BST. Check your local time zone.
The Reality
No one stood up. Students have the receipts.
The Future
The revolution will not be televised. It will be in your face.
USC doctoral students Tari Gant (pronounced Atari without the A) and Kristina Lamour Sansone invite you to listen and
reimagine Gil Scott-Heron’s 1971, “The Revolution will not Be Televised,” as we seek to understand motivated students who have transcended technology to design new learning and workspaces.
We invite you to a Madlib-style interactive workshop on Heron’s 1971 lyrics, as we anticipate the future made
visible by students showing us live through their creative ways of learning and working.
Presenters:

Tari Gant, Doctoral Student (Rossier School of Education, University of Southern California)
Kristina Lamour Sansone, Doctoral Student (Rossier School of Education, University of Southern California)

Session type: DYO

AI Use in Contemporary Artists’ Practices: Implications for Art Education
2023-09-22 18:40 - 19:10 (Europe/London) | NAFA Campus 1, Towerblock Room 5-36 (SU)
Note: Session time is listed in BST. Check your local time zone.
Artificial Intelligence (AI) has recently been continuously debated, as creating AI-generated art pieces has become more common in our daily lives; however, we argue that art educators are not yet prepared for this change. In this paper, we shed light on the implications of the work of contemporary artists who incorporate AI technologies into their practices, for today’s art education. We highlight the work of Patrick Tresset, Shinseungback Kimyonghun, and Es Devlin. Constantly seeking artistic possibilities in playful ways, these artists focus on intuitive processes, maintaining and developing their artistic curiosity and critical thinking, rather than on technologies themselves.
Presenters:

Dr. Borim Song, Associate Professor (East Carolina University)
Dr. Ahran Koo, Associate Professor (California State University, Fresno)

Session type: Paper

Extending the Visual Storytelling Narrative Arc through Augmented Reality
2023-09-22 18:40 - 19:10 (Europe/London) | NAFA Campus 1, Towerblock Room 6-14 (PC)
Note: Session time is listed in BST. Check your local time zone.
New digital tools and tactics such as augmented reality offer the potential to create new “hybrid” student outcomes. This project-based case study is from an experimental “Visual Storytelling” design elective within a public university School of Design. The experimental class format allowed for the introduction of new curricular methods and strategies, including new tools and platforms for project outcomes. In this case study, an augmented reality extension of a more traditional design project outcome activated student curiosity and experimentation. Hybrid and multimodal methods of visual storytelling bridging print and screen-based experience design increase user engagement with the designed outcome.
Presenter: Ellen Christensen, Assistant Professor of Visual Communication Design (San Francisco State University)
Session type: Case Study

Education and Ethics of AI
2023-12-08 14:00 - 15:00 (Europe/London)
It’s either the next big thing in education – or the greatest threat to our profession we’ve ever seen. Whatever your opinion of AI, there’s no denying its popularity in the classroom. A recent Walton Family Foundation survey of 2,000 K-12 students found more than one in five of them are already using ChatGPT to help with coursework at least once a week. Nearly double the amount of teachers said they’re using it on a weekly basis if not more. But there’s much more to AI than just ChatGPT. This session will look at how ChatGPT and other AI generative tools can be used across disciplines and teaching styles – ethically and responsibly.

Presenters:
Dale Blasingame (Associate Professor of Practice, Texas State University)
Jon Zmikly (Senior Lecturer, Texas State University)
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The Mediated Landscape Lab
2024-02-09 14:00 - 15:00 (Europe/London)
The mediated landscape lab is a studio-based environment where conventional approaches to landscape architecture, ideation, and technology are explored to create speculative futures. Layering the impacts of climate change and demographics become prompts to predict the future. In this In Between session, Marc Miller discusses how he uses AI to image landscapes of the near future inside and outside the classroom.

Guest: Marc Miller, Assistant Professor of Landscape Architecture at Pennsylvania State University.

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Benefits and implementation of using MIRO in the classroom
2024-03-08 14:00 - 15:00 (Europe/London)
Micca and Rachel will share on the benefits and implementation of using MIRO in the classroom to foster collaboration and enhance student engagement in graphic communication classes at NAFA. The use of MIRO facilitates visual learning and encourages active participation among students. Outside of the classroom, the platform allows students to collaborate in real-time, allowing them to work on group projects seamlessly and simultaneously.
Speakers:

Micca Teo (Lecturer in Graphic Communication, School of Art & Design at Nanyang Academy of Fine Arts))
Rachel Lim (Programme Leader (Advertising | Graphic Communication), School of Design & Media at Nanyang Academy of Fine Arts)

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Students on AI
2024-04-12 14:00 - 15:00 (Europe/London)
(Open the event description to read more.) A panel of art and design students will discuss their experiences and perspectives on the uses of AI.
Panelists include:

Stephany Silva Fajardo (Penn State)
Briana Hacksisombath (Texas)
Tallulah Moynihan (The New School)
Yiyang Lu (UAL)

Read the panelist bios.
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Inclusive Design & Immersive Technology
2024-05-10 14:00 - 15:00 (Europe/London)
About:
Danielle Royer will share her development and prototype of an augmented reality (AR) project focusing on removing barriers for disabled students at UAL. She used inclusive design methodologies to inform the use of AR as immersive technology that can be accessed using tablets and phones. It is designed to support students with wayfinding, health and safety, accessing support services and offers a meditation feature.
About Danielle:
Danielle Royer is a Fellow at the Decolonising Arts Institute at University of the Arts London. She is currently on secondment from her role as Studio Manager for Fine Art: Photography, Sculpture and Fine Art at Camberwell. Her work is a vibrant mix of hand-drawn illustrations, 3D models and animations, as well as traditional processes such as printing, painting and sculpture. She is a designer, manager and researcher with a keen interest in modern and immersive technology.
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Welcome to DEL 2024
2024-09-26 09:00 - 09:30 (Asia/Singapore) | NAFA Campus 3, Studio Theatre
Join us for a welcome to DEL 2024 from Jerry Soo Tah Keng (Vice President (Academic) & Provost, Nanyang Academy for Fine Arts).
About Jerry:
Recipient of the Merit Award for the Singapore Furniture Industries Council Furniture Design Competition in 2000, Jerry Soo, a multi-disciplinary designer, has a wealth of experience working in the building, exhibition and media industries.
Jerry’s recent works include an art installation at the ‘Simple Pleasures’ exhibition at the Nanyang Academy of Fine Arts (2013) and a cover-page feature of a residential project in ‘Square Room’ magazine (2010). He has also been regularly invited as guest judge for “Best Booth Design” for exhibition events such as Water Week and Asia-Pacific Furniture Fair. He had previously served as a Council member in the Interior Design Confederation (Singapore) for several years.
Jerry brings to NAFA close to 20 years of experience in teaching as well as developing and leading research in arts education, with a particular focus on sociocultural, informational and technological changes that are transforming and impacting the creative industry. This has led him to his interests in planning and developing academic curriculum that aims to ensure teaching and learning remains relevant and current for the students today. His varied interests also encompass writing, photography, painting and volunteer work.
Jerry has been holding the position of Vice President (Academic) since 2016.

Opening keynote
2024-09-26 09:30 - 10:30 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 5-36 (SU)
Title: Fashion Futures: Design-Led STEM and blended learning for creative innovation
Conventional learning and teaching methods are often based on linear thinking following systematic progression. In contrast, design processes are reflective with considerations from multiple perspectives. Design-led STEM curriculum merges creative practice with technological knowledge to foster adaptive problem-solving skills pertinent to real-world challenges. This presentation explores how blended learning strategies are adopted to deliver D-STEM content to bring together authentic studio practice, digital learning, and cross-sector mentorship. Based on two projects conducted with over a thousand beneficiaries, this keynote presentation will discuss how students of all backgrounds can be empowered by interdisciplinary approaches and knowledge support beyond the confines of the conventional classroom. It will share analysed and serendipitous findings from the three-year pedagogical development journey. To engage participants in active discourse, the presentation will further discuss future opportunities in nurturing innovative design practitioners with learning opportunities that balance digital and practice-based learning.

A Tangible Future: Climate Change Education Using Physical Computing-based Design Provocation
2024-09-26 11:00 - 11:30 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 6-14 (PC)
Environmental education about climate change and adaptation strategies do not have reliable behavioural effects due to the topic’s distance from immediate concerns and reliance on understanding negative consequences that are tangibly felt. To show students how climate futures can be made tangible, we designed a curriculum that creates scenarios for building interactions that express climate change concerns or speculatively design for climate futures. The outcomes produced by students included a polar bear affected by air conditioning use at our homes, a game of what buildings to build or avoid to promote environment well-being, a car that turns recycled rubbish into energy, a device that protects a plant from environmental destruction, etc. This work illustrates how physical computing can foster climate change
education by enabling speculative design.
Presenter: RAY LC, Assistant Professor (City University of Hong Kong)
Session type: Paper
Time listed is Singapore time.

Reimagining Creative Education: A Case Study of Transforming a Photography Course to an Asynchronous Learning Mode
2024-09-26 11:00 - 11:30 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 5-36 (SU)
This session explores the transformative journey of a large photography course towards an asynchronous learning mode, showcasing a shift in creative education pedagogy. It explores the adaptability and engagement of students in a predominantly digital learning environment, highlighting the course’s evolution from traditional methodologies to a flexible, student-centred approach. By presenting the challenges, strategies for overcoming them, and the successes encountered, this case study illustrates the broader implications for art and design education in embracing digital platforms. It underscores the necessity of innovative teaching models that cater to the diverse needs of students, in disciplines requiring hands-on, creative exploration. The session sparks a dialogue on the potential of asynchronous learning to enhance student autonomy, foster a supportive learning community, and prepare students for the evolving demands of the creative industry.
Presenters:

Donna Cleveland, Deputy Dean, School of Communication and Design (RMIT Vietnam)
Sasha Stubbs, Manager, Online Learning (RMIT Vietnam)

Session type: Case Study
Time listed is Singapore time.

Improving Blended Learning with online performance statistics.
2024-09-26 11:30 - 12:00 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 5-36 (SU)
This case studies look into enhancing blended learning within the context of General Studies at the Faculty of Art & Design. The objective is to raise passing rates above 85%, adopting Kolb’s experiential learning cycle, with Canvas quizzes as strategies to simplify the submission process, enhancing engagement, and streamlining grading and performance tracking. The application of the SAM1 model for instructional design to ensure achieving the project’s goals. This case study demonstrates a strategic integration of technology and pedagogy, aiming to overcome the barriers of blended online learning and pave the way for future educational innovations for self-directed online learning.
Presenters:

Angelynn Tan, Programme Leader (FOAD Fundamental Programme) (Nanyang Academy of Fine Arts)
Han Lim Chew, Programme Leader (Digital Innovation) (Nanyang Academy of Fine Arts)

Session type: Case Study
Time listed is Singapore time.

Social Documentary Student Film Projects as a Voice for the Under-presented and Vulnerable Groups
2024-09-26 11:30 - 12:00 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 6-14 (PC)
Media and content creation classes are available at most higher learning institutes, with assessments and final projects leading to a barrage of student films, ranging from short fiction dramas to feature documentaries. However many of these film projects end up being simply technical exercises and are limited in future use. What if these student film could be used for social good? What if they could tell stories about under-presented and vulnerable groups? Students at a local autonomous university’s Introduction to Audio and Video Production class were tasked to explore the topic of social good for their final class assignment and were able to both learn a technical skill and at the same time able to incorporate service learning elements into their story-telling. Their films have become the voice for the under-presented and the vulnerable.
Presenters:

Jonathan Foo, Associate Faculty & Course Lead (Singapore University of Social Sciences)
Peggy Lim (Associate Faculty, Singapore University of Social Sciences)
Keng Hao Chew (Associate Faculty, Singapore University of Social Sciences)
June Tay (Head of Programme, Singapore University of Social Sciences)

Session type: Case Study
Time listed is Singapore time.

Osmotic Sensoria - a Neurodiverse Learning Space: Cognitive Flexibility through Guided Play
2024-09-26 13:00 - 14:00 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 5-36 (SU)
In the ever-changing landscape of technology, young generations navigate the complexities of a technological world; hence, it is imperative that we, the educators, understand the conditions that foster enriched learning environments that are truly diverse, equitable, and inclusive. As new technologies emerge—such as Mix Reality, the Metaverse, and AI—we must rethink the educational paradigm; however, despite innovations and efforts to embrace different ways of thinking and creating, the Industrialization Model still stands as the norm. There is a pressing need for a paradigm shift, particularly in diversity, equity, and inclusion, where neurodiverse learners often find themselves marginalized in traditional learning spaces. To contest the status quo, Osmotic Sensoria is a pop-up installation that explores ways to stimulate brain learning systems naturally and organically—neurodivergent and neurotypicals alike—through an immersive experience where multiple participants engage in guided play, kinetic learning, and multisensory stimulation (oral narrative, visual projections, and other) to enhance cognitive flexibility and creative thinking.
This research paper explores ways in which design and cognitive neuroscience intertwine to foster the conditions that create a robust neurodiverse space for enhanced learning. Grounded in principles of human-centered design and informed by research in educational models and cognitive neuroscience, Osmotic Sensoria serves as a design-led research artifact—a living laboratory—that collects people’s learning experience—as individuals and in a collective— to open discourse about the future of education as it relates to neurodiversity within a DEI model.
KEYWORDS: Neurodivergence, DEI, Kinetic Learning, Play, Human-centered, Design-led, Neuroscience, Technologies
Presenter: Gigi Polo, The New School
Session type: Design Your Own (DYO) Session (flexible time)
Time listed is Singapore time.

Beyond Survival: Tactile Technologies and Tentacular Thinking in A Thriving Digital
2024-09-26 13:00 - 14:00 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 6-14 (PC)
An increasingly alienating 21st century has been exacerbating the fragmentation of values, with cultural capitalism eroding the critical power of art. To disrupt this vicious economy of credit (cf. institutional accreditation), debt (cf. psychosomatic indebtedness), and equity (cf. moral validation), let’s make time to consider what can be shared, shouldered, and sustained in common. This panel discussion offers a collective opportunity for propositional making and prepositional thinking by troubling three entrenched combinatorial binaries —the traditional vs. the contemporary, the tangible vs. the digital, the technological vs. the contemplative—and experimenting with reconfigurations of zeros and ones that can free our pedagogical attention from nostalgic regard and future-proofing to being in and with time together.
Presenters:

Cissie Fu, Head of School, McNally School of Fine Arts (LASALLE, University of the Arts Singapore)
Adeline Kueh, Senior Lecturer, McNally School of Fine Arts (LASALLE, University of the Arts Singapore)
Hazel Lim, Programme Leader, McNally School of Fine Arts (LASALLE, University of the Arts Singapore)
Zarina Muhammad, Lecturer, McNally School of Fine Arts (LASALLE, University of the Arts Singapore)

Session type: Panel
Time listed is Singapore time.

Data Self-Portrait: Representing Self and Others Through Computational Graphic Art with AI Collaboration
2024-09-26 14:15 - 14:45 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 6-14 (PC)
This paper explores the creative potential of using computational graphic art and artificial intelligence (AI) to generate data-driven self-portraits that reveal insights about the individual and the broader human experience. Through the “Data Self-Portrait” project, we examine how students collaborate with AI assistants like ChatGPT to not only collect, analyse, and visualise personal data but also to enhance their
understanding of the underlying computational graphic art techniques and coding required to bring their data-driven self-portraits to life. By engaging with this emergent practice in art and design pedagogy, we demonstrate the power of data and AI as mediums for self-expression, storytelling, and creative exploration.
Presenters:

Xiaoqiao Li, Senior Lecturer (Department of Creative Arts, School of Arts and Social Science, Hong Kong Metropolitan University)

Session type: Paper
Time listed is Singapore time.

AI for Educators: Creating and curating an open-access asynchronous course
2024-09-26 14:15 - 14:45 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 5-36 (SU)
AI in Education has been a growing hot topic over the past several years. But how do you learn to navigate it in a sector where original thinking and creation is key to success? In this session, we’ll explore and discuss a case study about the creation and development of an asynchronous course designed for those in Art and Design Higher Education to learn how to use AI in their teaching, learning and student-support work.
Presenter:

Hannah Hyde, Digital Learning Engagement Coordinator (University of the Arts London)

Session type: Case Study
Time listed is Singapore time.

Activating Digital Learning: A Case Study of an Interactive Pre-sessional Online Module
2024-09-26 14:45 - 15:15 (Europe/London) | NAFA Campus 1, Towerblock Room 6-14 (PC)
Digital learning is an important way for students to learn alongside in-person sessions, but students can be reluctant to participate in digital learning environments. Asynchronous learning can be key to inclusive, flexible, accessible teaching, supporting peer to peer interactions and reinforcing learning. To explore student engagement in digital learning this case study presents the development of an online pre-sessional module for creative students that introduces them to digital learning tools and concepts of blended learning, supporting student reflection on their personal approaches to learning; this study serves as a starting point for a wider discussion reviewing engagement in digital learning.
Presenter: Frania Hall, Senior Lecturer and Course Leader (University of the Arts London)
Session type: Case Study
Time listed is Singapore time.

Decoding Brutalism in UI Design: Trend or Timeless? Exploring its Pedagogical Significance, Appeal and Application.
2024-09-26 14:45 - 15:15 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 5-36 (SU)
Today’s UI design landscape is rich in ever-evolving visual sensibilities and considerations for emerging designers. Amidst the backdrop of visual appropriation juxtaposed against established design norms propagated by Big Tech, young designers are discovering an unexpected sense of solace and assurance in Brutalism. But what makes Brutalism so appealing, and why are so many digital interfaces embracing this design aesthetic? This case study will unravel the principles, techniques, and underlying historical contexts of Brutalism as seen in UI design, while also providing a platform to categorize this design aesthetic in its various forms. Its potential, as well as its impact on contemporary UI
design, will be explored beyond the surface trends and into the honest precepts that shape digital adoption and application by a new generation of design students.
Presenters:

Shawn Meek, Associate Professor & Program Coordinator, Communication Design (Metropolitan State University of Denver)

Session type: Case Study
Time listed is Singapore time.

RAiSE your inclusivity game – extending the RASE pedagogical model with inclusive practice
2024-09-26 15:30 - 16:15 (Asia/Singapore) | NAFA Campus 1, Towerblock Room 5-36 (SU)
Educators in higher education (HE) are at an important moment of time to re-consider the affordances of blended learning (BL) following the covid-19 pandemic. One way to consider BL is by using the RASE pedagogical model. RASE is “a practical, evidenced-based learning design model with applications of technology to improve student learning outcomes and satisfaction” (Churchill et al, 2013). RASE stands for resources, activities, support and evaluation and posits that these four elements are needed for successful BL and online learning. As educators we need to consider inclusive learning and teaching practices to support our students. At my institution I have found the need to consider many inclusive practice factors such as diverse learning needs as well as practical day-to-day needs like the cost-of-study and balancing of work-study-personal commitments. This DYO session proposes an extension of RASE to RAISE thereby explicitly adding inclusivity to the centre of the model. Through a series of prompts, participants of this session will be able to consider art & design inclusive practice prompts against the four RASE elements.
Reference: Churchill, D., King, M., Webster, B. & Fox, B. (2013) ‘Integrating Learning Design, Interactivity and Technology’, Ascilite: Electric Dreams, Sydney, 2013. pp.139-143. (Accessed: 6 March 2024)
Presenter: Sheldon Chow, Associate Dean Learning Teaching and Enhancement (University of the Arts London)
Session type: Design Your Own (DYO) Session
Time listed is Singapore time.
