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13 events,
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Note: Session time is listed in BST. Check your local time zone. This panel explores the intersections of power, oppression, and resistance in digital culture, and strategies for integrating these themes into art education. Through our pedagogical approaches, we question biases and inequities in digital realities. Three PhD candidates in art education will share emerging teaching strategies for increasing learners’… Read More »Fostering Resistance through Digital Cultures and Art Pedagogies: Exploring Emerging Trends
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Note: Session time is listed in BST. Check your local time zone. This session explores the teaching and learning realities across the ‘new space’ of the virtual studio - by sharing the journey Falmouth University has taken over the past three years, as well as enabling participants to engage with this space and discuss their experience. Attendees will gain… Read More »From Reality to Concept – Cultivating Studio Practice Online
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Note: Session time is listed in BST. Check your local time zone. This panel will present and discuss bilingual and intercultural experiences between English and Korean as experiential visual dialects. It articulates new visual narratives from intercultural perspectives. It employs the Hangul alphabet, an English typeface designed using Korean consonants and vowels for a translingual experience. It is multidisciplinary visual research… Read More »Hangul Project: bilingual and intercultural experiences between English and Korean
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Note: Session time is listed in BST. Check your local time zone. Whether we have individually given our consent or not, as a human society we have a collective unspoken agreement in favour of open access to creative endeavour. Instead of feeling redundant, in danger, or that we are heading into a dystopian future, we can show strength in… Read More »Future Echoes? A prologue & a tale
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Note: Session time is listed in BST. Check your local time zone. With the recent extension of application of spatial audio in the entertainment industries, an increasing number of academic institutions are renewing their interest in the subject. However, the plethora of techniques and practices, together with the relative novelty of them, has resulted in a lack of a methodology… Read More »Learning spatial audio with the Open Ambisonics Toolkit
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Note: Session time is listed in BST. Check your local time zone. This dissertation researches learning in online classrooms. Those who participate are known as ‘posters’, those who remain silent, ‘lurkers’. Online learning has grown exponentially since 2020, due to Covid-19 and use of technology. Education can be accessed via internet platforms in real-time or asynchronously. This began as a portfolio… Read More »‘Lurkers’ in the Fashion Business School: A study of learning participation in Online Classrooms
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Note: Session time is listed in BST. Check your local time zone. Our recent research explored the experiences of over 300 learners. We discovered how online study really worked for learners with a range of other responsibilities and commitments. This has updated our conceptions of the student experience, and our responsibility to develop learning that fits into, rather than takes… Read More »Visualising the online art and design student experience
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Note: Session time is listed in BST. Check your local time zone. This presentation will compare two case studies of generating and visualizing topics within a corpus of text related to design research and practice. Each study compares the advantages and disadvantages of utilizing machine learning algorithms to generate the topics versus manual extraction from… Read More »Beyond Word Clouds: Case Studies of Visualizing Topics from Design Journals and Video Transcripts
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Note: Session time is listed in BST. Check your local time zone. Extended Reality and Generative AI are revolutionizing the way designers learn, practice, and teach design, creating new realities and adding challenges to conventional notions. The Iterative Process and Visual Representation have always been fundamental to the design, but the technological developments of XR… Read More »The Near Future of Iterative Design and Visual Representation: A Personal Journey with AI and XR
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Note: Session time is listed in BST. Check your local time zone. Art critique has long been a central practice in the art and design world, serving as a means for artists and designers to receive feedback on their work and for critics to analyze and evaluate. However, traditional art critiquing methods have often been exclusive, biased, and Eurocentric.… Read More »Inclusive Art Critique
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Note: Session time is listed in BST. Check your local time zone. Generative A.I. apps have embraced ✨sparkles✨ and references to magic in their branding and user interfaces. The idea of magic has long been entangled with technology and the arts. Are massive neural networks “indistinguishable from magic,” to quote Arthur C. Clarke, making creative… Read More »Magic in the classroom: Labor, Delight, and A.I. |
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Note: Session time is listed in BST. Check your local time zone. Join a panel of University of the Arts London students and alumni will discuss their reflections on digital learning and the conference theme ‘Realities and Futures’. Read more about the panellists.
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Note: Session time is listed in BST. Check your local time zone. Reversing gravitational pulls of in-person teaching toward multidirectional fluid teaching topographies of embodied texture-mapped immersive learning environments, we sought to undo the finite sequence of rigorous instructions inherent in most algorithmic learning environments. Rather than hoping new tech tools will dismantle the entrenched normative of the patriarchal house, students… Read More »Undoing Algorithmic Teaching Topographies
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Note: Session time is listed in BST. Check your local time zone. During the pandemic, platforms like Minecraft and Instagram became complex spaces for both play and pedagogy. Discourse tends to focus on interaction and the ability to communicate to broad audiences; however, they have also enabled a shift of pedagogy out of private institutional spaces and into the public… Read More »Pedagogy in public: virtual interfaces as the new agora
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Note: Session time is listed in BST. Check your local time zone. Teaching climate change outcomes can be difficult due to deeply ingrained political viewpoints. Education can often evolve into debates instead of providing information. Instead, process-based methods like storytelling and games can promote climate education by motivating students to engage in speculative future scenario imagining. This work describes a workshop… Read More »Generative Machine Learning as a Speculative Design Toolkit for Climate Education
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Note: Session time is listed in BST. Check your local time zone. Developing methods to conduct research in the fast evolving field of AI generative platforms may become an arms race of machine learning which may possibly lose the essence of qualitative forms of knowing and perceiving nuanced relationships. This DYO session is intended to demonstrate and reflect on a… Read More »Researching AI Generative Platforms with Human Computation: A Method
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Note: Session time is listed in BST. Check your local time zone. Creative education needs ways to explore ideas dynamically that encourage learning communities' development in a studio environment. In the standard (design) studio model, in-person (IP) learning fosters a culture of sharing (CoS) as students and faculty engage in a multi-direction dialog via desk crits, class pinups, and final reviews.… Read More »Open spaces: Designing a culture of sharing in creative online environments
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Note: Session time is listed in BST. Check your local time zone. Is artificial intelligence (AI) making students less creative? Educators are debating the roles of AI in the classroom as students embrace generative tools like ChatGPT and Midjourney. In this session, the presenters will share their pedagogical experience on how they integrated this new technology into the classroom while… Read More »Teaching AI as a Creative Medium to Interdisciplinary Art and Design Students
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Note: Session time is listed in BST. Check your local time zone. This DYO session will present The Community Game Development Toolkit, a set of tools that make it easy and fun for students, artists, activists and community members to create their own visually rich, interactive 3D environments and story-based games without the use of… Read More »Collective world-building workshop: Dis/embodied audio- visual collage
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Note: Session time is listed in BST. Check your local time zone. AI is rapidly transforming the way we teach and learn. The use of AI-powered technologies has unleashed exciting new opportunities and challenges for educators, students, and institutions. This panel discussion will present teaching realities across these new spaces using AI as an integrated design process in the classroom.… Read More »Teaching Realities Across New Spaces: AI in the Digitally Engaged Design Classroom
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Note: Session time is listed in BST. Check your local time zone. Immersive technology has the potential to transform digital education and support people with disabilities, but limitations can prevent many users from accessing these technologies. Our presentation will showcase collaborative immersive projects implemented through the Innovation X program. Students from arts, engineering, special education,… Read More »Shaping Inclusive Futures of Immersive Technology: Interdisciplinary Collaborative Design for People with Disabilities
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Note: Session time is listed in BST. Check your local time zone. The Reality No one stood up. Students have the receipts. The Future The revolution will not be televised. It will be in your face. USC doctoral students Tari Gant (pronounced Atari without the A) and Kristina Lamour Sansone invite you to listen and… Read More »The creative revolution is live: How the unicorns are breaking boldly to be seen using design and technology
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Note: Session time is listed in BST. Check your local time zone. Artificial Intelligence (AI) has recently been continuously debated, as creating AI-generated art pieces has become more common in our daily lives; however, we argue that art educators are not yet prepared for this change. In this paper, we shed light on the implications… Read More »AI Use in Contemporary Artists’ Practices: Implications for Art Education |
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